Documentation

OpenGL

Attention : Les pilotes obsolètes de votre carte graphique et les pilotes OpenGL obsolètes peuvent provoquer des plantages reproductibles !


OpenGL is an open and platform neutral graphics interface. All Windows versions contain it and it is activated by default.

In TARGET 3001! we use OpenGL for 3D rendering and -experimentally- for the display of schematic and PCB layout as an alternative to GDI+. Activate OpenGL for schematic and PCB layout in menu Settings/Settings (INI file...). Look for caption: "Display":

OpenGL in TARGET 3001!
Image: Switch on /off OpenGL graphics in TARGET 3001!

Some (few) graphics cards unfortunately cause the error:

   wglDeleteContext failed
   wglChoosePixelFormat failed

The 3D display then gets completely deactivated! When restarting TARGET 3001! a new attempt of reactivation is made.

Fix:
Please update the driver of your craphics card. In most cases this shortcoming in the drivers is fixed. In all other cases please contact us by eMail: target@ibfriedrich.com Please let us know about the error mesage, your operating system, graphics card and driver version.

Alternative: Please check the Power Supply setting of your Graphics card. Example: An AMD Catalyst card has a "Control center". Select "Reversible/Switchable graphics". There at "Gaming/Applications" set the power supply for the games to "Full Power".

If the problem still exists, please contact us: target@ibfriedrich.com